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If you love Sci-Fi, exploring, platforming and a little bit of Douglas Adams - go buy that game. So I think this length is perfectly fine. 10 additional hours would not have preserved this feeling. The number one reason I enjoyed this game so much, was because there was always something fresh and new. Stretching this game wouldn't have been a good idea. All in all it took me nearly 20 hours for only 30€.
#JOURNEY TO THE SAVAGE PLANET REVIEW UPGRADE#
Although having 100 orange goo, 32 upgrade materials, 18 lore objects, 10 fuel tanks and 196 scans to collect, it was never endless searching, nor was it running from one waypoint to the other. Thankfully this game didn't make me do that, since it had helpful tools. As a completionist I enjoy getting things and having them all. With the world consisting of vertical or flying surroundings, this makes backtracking a lot faster and easier.
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And the platforming - it felt awesome to jump around with the cool air control upgrades in the late game.
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The only exception were the two last ones. Unlocking new upgrades was always a joy and they were always integrated in a way, that didn't stop you from exploring too much. The best thing is the computer's loading screen though. The videos especially are bad in a good way. The satiric part of the game is sometimes a subtle comment of your KI companion EKO, and sometimes a super funny video or email. The missing map and the safety of the spaceship due to being pretty much the only pause function and safepoint in the game really immersed me into the role of a space explorer. During these days I could develope a pretty good map in my head, so the only time I was lost was when I first entered each area. In my playthrough this didn't matter, because it only took me 4 days to complete it. I loved the Open world, although it can be confusing. In my Journey to the savage planet tries to be so many things and does amazingly well. Journey to the savage planet tries to be so many things and does amazingly well.